Not even counting the elite manticore riders. I always win before that but yes it does look overpoweredĪge of Magic: powerful but not overpowered, two spells summons per turn does not change the game by itself The Great Mobilization: powerful but again it buffs the machines, it does not change the game completelyĪge of Death: this one i never used. ![]() ![]() Is this global spell utterly overpowered? Let's take a look at the final spells:Īge of Deception/Dark Pact: overpowered but required by the nature of the rogue's gameĪrmageddon: powerful but not overwhelming, it doesn't stop the healing abilties that most stacks have by that time, 80% spirit weakness also not too bad considering many have spirit resistance
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